Collaborative Games

The goal of a collaborative computer game development program in general is not just to produce educational computer games. The collaborative game development process itself is a valuable educational tool that benefits both university and K-12 school students.

Learning is fun when students are engaged and challenged. For both the K-12 and university students, designing, programming, and delivering an educational game is a distinct and enjoyable learning experience. In addition to basic programming, it requires teamwork, communication, and experiential trial and error.

The process begins with the K-12 curriculum and the teachers who want to try new and innovative ways to generate interest and teach their students STEM concepts which fundamentally require critical thinking skills to define and solve problems. The educational games are designed based on educational standards. The college professors and Tech Matters meet with the K-12 teacher(s) to discuss the standards they wish to cover and the logistics for involving the K-12 students in the design process.

Benefits for the K-12 Students:

The students fulfill curricular goals during the research and design phases of the game development. They provide information to the college programming students to design a more interesting game. These K-12 students are introduced to programming concepts as they go through the game design.

Once the game is deployed, students learn critical thinking skills, trial and error, and the art of making trade-offs as they play the game.

Benefits for College Students

College students gain valuable experience developing computer games for real clients. They go through the process of determining the clients’ needs, finding key specifications, working with the clients during the design and prototyping phases, and delivery. It’s an authentic project with a product that will be used for years to come.

Visit our Games For Learning Collaboratory (GFLC) page to read about this unique program.

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